hi, i making this game, style like gta...
screenshot:

scenary:

download link :
http://www.latatoy.com.ar/files/Remisero%20Latatoy%20Demo.rar
in the Demo i use my own car physics...
now i go to use Ode physics to make this game...
my question is...
how can i use the collision, to the scenary. for vehicules, i can use ode, like the car demo, for the humans too, but, how is the best way to make buiding collisions and scenary...
i make this question becouse this scenary is very big...
saludos...
Santiago
screenshot:

scenary:

download link :
http://www.latatoy.com.ar/files/Remisero%20Latatoy%20Demo.rar
in the Demo i use my own car physics...
now i go to use Ode physics to make this game...
my question is...
how can i use the collision, to the scenary. for vehicules, i can use ode, like the car demo, for the humans too, but, how is the best way to make buiding collisions and scenary...
i make this question becouse this scenary is very big...
saludos...
Santiago