Fishies...

Miscellaneous Forums/Blitz Showcase/Fishies...

Just was playing around with a fish shoal particle system I created. Watch the video to see the fishies in action...

Video: http://kieryn.com/fish/fish2.avi



..very nice..I like it..when you going to release source? :)

Are those fishies just sprites? or low poly models?

Very nice btw!

Great job.

Love the idea! I think you should create an external component that can be used on other 3d engines for this as well, after professionalizing it to commercial standards, then sell it. It seems like a clever idea that might create a market. People seem to love adding things like tree-gens, water effects, etc to their engine, so I don't see why this wouldn't work.

Either that or release the source to us beggers =D

Awesome !!! very nice and real !!!
great job Mr

Wow what was this done in?

Wow, didn't expect to have so much great feedback - thanks - I guess the visual effect come across nicely...

Plash> the fish are low poly meshes, created programatically which is why they aren't the best.

Loktar> this is done in blitz3d

As for the releasing the source - hmmm because of the feedback I'm tempted to consider creating a plugin DLL that I can license for a modest cost... I already did a cool jellyfish animation, maybe I could do a whole sea-life package :O)

I'm tempted to consider creating a plugin DLL that I can license for a modest cost...
Blast! we should've kept quite! :P

What kind of fps do you get?

How would you release it as a dll if its blitz3d?

How would you release it as a dll if its blitz3d?


It's a specialized particle system essentially, so I can pretty easily convert to C++ and write a DLL that can be plugged into B3d, BMax etc. The cool thing about DLLs is that they are usable-for (and therefore sellable-to) programmers in just about any language.

What kind of fps do you get?

I haven't checked the FPS, but on my system (Core2 quad 2.4Ghz, +2 Gig RAM + GeForce 8800 GTS OC) Its smooth up to about 1500 fish. After that it starts to slow down quite a bit, but I've noticed that the slowdown is caused by the rendering, not the particle system.

Again with no exe, aren't we supposed to post source or exe's in this section? There're a graphic showcase for pics and vids. ;)

Blitz Showcase
Show off your latest Blitz projects here.

Graphics Showcase
Show off your design skills here - post screenshots of your latest 3D models, textures etc.


I interpret the above as meaning the two posts you commented on are in the right place since they are screenshots of forthcoming projects. Stevie G also has some excellent vids of his work here which are far more than pics of 3D models etc.

I think it was just a sly attempt to get an exe of it Chalky, and I can't blame him! ;)

Nice one Snidesmin

Looks like someone has been reading up on 'flocking'.

Looks good though - for a beginner.

Looks like someone has been reading up on 'flocking'


actually it's a just a side experiment that came from my years of fiddling around with explosion particle effects and fluid dynamics...

Okay, now I've been reading up on flocking... (from here: http://en.wikipedia.org/wiki/Flocking_%28behavior%29 )

And yes, it turns out I am using the 3 basic principles:

1) Separation - avoid crowding neighbours

2) Alignment - steer towards average heading of neighbours

3) Cohesion - steer towards average position of neighbours


Though I came up with those without reading up, after all they're kind of obvious. There's a few additional behaviours too that I am incorporating.

Yes, yes I want to see it run on my computer! :) lol.. I'm doing alot of research on comparing B3D render speed with Blitzmax. ;)

Very Impressive Mortal.
A sea life package would be really cool!.

The Mighty WERDNA(Lord Of Watching Fish Swim)

HMM...Idea...coming...SWIMMING GAME!!!!!
Err...can you make a swimming game with this????

I wrote a little game that uses a flocking algo : http://www.360shooters.com/ - the implementation is 3 dimensional but with the depth ignored :)

There was a Wii game a month or so ago called Endless
Ocean.You swam around and basically just explored the
ocean.

Could you do that?
(Just a better version of it, the Wii game sucked.)

The Mighty WERDNA(Lord Of Darkness)


way neet, and WERDA, I'm about this close (shows how close this close is with hands) to going crazy over your stupid werdna thing.

What WERDNA thing?

You mean this?


erm, the whole mighty werdna, mortals, etc. stuff :)

I don't do that.
What are you talking about?

I'm just an ordinary Guy.

The Mighty WERDNA(Lord Of Darkness,Master Of Mortals)


...I shall personally kill you...

...with rather mean insults....


Nice fishies again, btw...






....werdna, you're a poopoo facist meany butt.

Mightly impressive stuff, the gentle camera movement really adds to the video.

I suppose we have strayed a bit off topic,
sorry Mr snidesmin.
Fishies are great!,
I look forward to what you do next.

And to Chwaga,sorry if I made you mad.

I know you don't like the WERDNA thing but it's just
what I do.
I'll try to tone it down a little bit sometimes just for you.

Although I had best warn you, that you are going to get
really mad when I release a game I'm working on that
stars the Mighty WERDNA himself.

The Apoligetic WERDNA()