Hi I have been using BlitzMax for a while now but I was wondering if I want to quickly prototype or develope games I really need to work with a set of Frameworks/Modules that can be used together...
So I think that I would need the following for 2D games:
1. Tile Engine supporting Grid and Hex based tiles
2. Font system
3. Particle/Sprite system
4. GUI system
5. Physics system
6. Sound system
7. Input system
8. Event system
So what frameworks/modules have I missed?
OK now ideally I would like a nice WYSIWYG editor to quickly prototype the game! ;o)
In addition a nice version control system and data driven entity system would be cool!
So based on this 'Dreamed' up shopping list does BlitzMax have these frameworks/modules and can they be combined to create a working game?
In addition is there or would it be possible to create a game IDE/workshop that combines these modules and allows games to be created simply?
The reason that I am asking is that I keep thinking up great game ideas but I keep starting from scratch and then I get bogged down in the 'framework' code, e.g dialogues, text, menus!
So I think that I would need the following for 2D games:
1. Tile Engine supporting Grid and Hex based tiles
2. Font system
3. Particle/Sprite system
4. GUI system
5. Physics system
6. Sound system
7. Input system
8. Event system
So what frameworks/modules have I missed?
OK now ideally I would like a nice WYSIWYG editor to quickly prototype the game! ;o)
In addition a nice version control system and data driven entity system would be cool!
So based on this 'Dreamed' up shopping list does BlitzMax have these frameworks/modules and can they be combined to create a working game?
In addition is there or would it be possible to create a game IDE/workshop that combines these modules and allows games to be created simply?
The reason that I am asking is that I keep thinking up great game ideas but I keep starting from scratch and then I get bogged down in the 'framework' code, e.g dialogues, text, menus!