SpecViewPerf

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I'm currently downloading SpecViewPerf 10 so I can see if my open gl performances are up to speed with my new graphics card (8800GTS 512mb, yes I sold my soul to Nvidia!). Anyhow, the reason I am downloading this 600+ mb install is because of Doom 3. I wanted to see how Doom 3 looked and played on the Nvidia card as opposed to the Atari card (which was pretty decent, actually). Doom 3 right now on my system is horribly slow, like a slideshow when the graphics show extensive z buffering, but ok when viewing close items. I've tried many tweaks but can't yet figure it out.

So, hopefully this benchmark with reassure me that the open gl is working fine, but might it be that I am in software mode? I heard about problems with open gl and Vista, but I am on Windows XP SP2 pro. Never had open gl issues before, even on an ATI.

What surprized me when I got to browse this page, is that ATI professionnal graphics solutions can hold their own against nvidia: http://spec.it.miami.edu/gwpg/gpc.data/vp10/summary.html

Besides, open gl, all the other 3d apps just run flawlessly. Only other problems I found are some compatibility issues with the h-sync of my NEC MultiSync 6FG which I didn't have issues with my older ATI card.

EDIT: Oh about drivers, I started with 169.21 from the install of the card, then went for 174.74 beta version. Both gives me the same issues with Doom 3. I'll post my results for SPECViewPerf when possible.

Oh and forever who wants to do their own open gl test on windows, here is SpecViewPerf 10 (it's a free software): http://www.findfiles.com/list.php?db=Both&string=specviewperf

See, here's what's abnormal. I've run for example the Maya test and I get a Weighted Geometric Mean = 22.15. An NVIDIA Quadro FX 3700 512MB (which is basically the same card that I have, link provided: http://www.hothardware.com/News/NVIDIA_Quadro_FX_3700_512MB ) has a Weighted Geometric Mean = 165.31 !!! Obviously something is messed up in the open gl setting.

Any suggestions?

What's wrong with DirectX?

Nothing is wrong with Direct X puki. I am trying to fix an open gl issue. It could be that it is running in software mode instead of hardware mode. How could I know if this is true? Where in the nvidia drivers do you set the open gl settings?