Can anybody help me, I'm trying to create a random city generator made up of 3D tiles. The problem is I want to lightmap the city after its been created and currently the only way to do this is by writing my own lightmapper or use YAL. This is were my problem lies, because I'm definately not capable of writing my own lightmapper and I cant make any sense of the YAL code to be able to insert it into my own source. Has anybody managed to strip down YAL and create a useable include file (and a small help doc wouldn't go amiss).
I know JFK has had some success with YAL because its used as the basis for SlimShady, anyway, all help welcome.
I know JFK has had some success with YAL because its used as the basis for SlimShady, anyway, all help welcome.