Ok, I've got a game that I'm making that is going to be set in a windowed graphics buffer. I need to create a window at the location of the character, but I can't attach the gadget to the graphics buffer. So it's clienthight and clientwidth are set to the desktop and it offsets the window.
Is there anyway to set a gadget to the graphics buffer, or am I out of luck. One thought that I had was that I could drop the graphics buffer and do the whole thing on a canvas, but that's going to be a lot of work this far in.
Is there anyway to set a gadget to the graphics buffer, or am I out of luck. One thought that I had was that I could drop the graphics buffer and do the whole thing on a canvas, but that's going to be a lot of work this far in.