Get in top 10 or die!

Miscellaneous Forums/General Discussion/Get in top 10 or die!

Hi
OK, don't shoot the messenger. We all know that sales stats are awesome thing to watch. Especially, when you can see your games in all those rankings. Some time ago Grey Alien wrote a post about match-3 games in top100 on BFG and it inspired me to do the deeper analysis. Unfortunately, results of my research are not very inspiring for indie developers.

http://www.anawiki.com/sellmoregames/2008/04/14/get-in-top-10-or-die/

cheers
Roman

What is a hidden object game?. I really have no idea!

it's when you have a picture, with lots of objects in it, and you have to click on each one based on clues of what you should be looking for.

They're really frustating

Mystery Case Files series is an example of hidden objects genre (that's how the genre started).

I don't really understand your article.

What part of it you don't understand?

I understand the article. The bit I don't understand is on the first post in this thread where you use the phrase "indie developers" as though it were synonymous with "casual developers". A large proportion of your article is about developers who aren't (by any definition) indie and none of it is about indie developers who aren't casual.

Interesting but it seems hastily thrown together and not very reader-friendly.

There is no casual developer. (did you mean hobbiest?)
There are Indie Developer creating casual games.

There is no casual developer.

Oh, all those casual games must be making themselves them. Actually, that would make sense, come to think of it. :)

There are Indie Developer creating casual games.

And there are non-Indie developers creating them too. And there are indie developers creating non-casual games as well. You'd never know it, but really, it's true.

Indie developer is someone who pays from his pocket for the development of the game. Non-indie works for someone that pays for the development... so if you're about to make a living by developing games and you risk your own money then they better do well.

Oh, all those casual games must be making themselves them. Actually, that would make sense, come to think of it. :)
Things that make you go hrmm...

Indie developer is someone who pays from his pocket for the development of the game. Non-indie works for someone that pays for the development.
An Indie developer is someone who isn't signed to a publisher, just like indie rock bands are those without a record contract. By your definition EA and Blizzard are indie developers as they pay for their own development.

semantics....

Anyway, thanks I enjoyed the analysis.