Has anybody got any examples using the PPISAAC Bmax wrapper ?
I`ve seen the examples included with PPISAAC and dissected them as much as possible with the help of the tutorials on PPIsaac`s website.
Any extra code or examples for me to dissect would help me a lot.
Especially code containg a controllable object(player , bullets , balls etc ) reacting with other objects.
Many Thanks
GP
I`ve seen the examples included with PPISAAC and dissected them as much as possible with the help of the tutorials on PPIsaac`s website.
Any extra code or examples for me to dissect would help me a lot.
Especially code containg a controllable object(player , bullets , balls etc ) reacting with other objects.
Many Thanks
GP