Dear community,
After some absence I am now working with Blitzmax again. Can we consolodate the outstanding issues that have been fixed/are still at large that will affect serious Indie Developers using the Blitzmax language? We can then Sticky this Thread and provide a working resource like I kicked off with the FMOD stuff.
Here are some FAQ questions we can start off with.
1. Is the input lag fixed where BMax would buffer ahead frames so your mouse pointer appeared several seconds behind?
2. What sound issues are there and which sound should I be using for what OS?
3. Is the default input stable for BMax? should I be using an OS input library?
4. What vista "gotchas" are there?
5. Anything else you can add that I should watch out for? links for any of the above questions also very welcome.
If this becomes popular may I ask for a sticky? an "Indie Developer FAQ" will motivate people and help us push Blitzmax as the premier solution for Indie development. Thank you!
After some absence I am now working with Blitzmax again. Can we consolodate the outstanding issues that have been fixed/are still at large that will affect serious Indie Developers using the Blitzmax language? We can then Sticky this Thread and provide a working resource like I kicked off with the FMOD stuff.
Here are some FAQ questions we can start off with.
1. Is the input lag fixed where BMax would buffer ahead frames so your mouse pointer appeared several seconds behind?
2. What sound issues are there and which sound should I be using for what OS?
3. Is the default input stable for BMax? should I be using an OS input library?
4. What vista "gotchas" are there?
5. Anything else you can add that I should watch out for? links for any of the above questions also very welcome.
If this becomes popular may I ask for a sticky? an "Indie Developer FAQ" will motivate people and help us push Blitzmax as the premier solution for Indie development. Thank you!