Is IGLOADER alive?

Miscellaneous Forums/General Discussion/Is IGLOADER alive?

http://www.igloader.com

I was thinking of using this to deploy a game on the web written in Blitzmax, but I never got it to work. Is anyone else using this? Is it still being supported? The IG forums seem very quiet.

Is there an alternative to this to deploy Blitzmax games on a web browser? Thanks...

http://www.osakit.com/

If just the price was reasonable ... 200 USD for the unlimited Pro ... at that price you get Unity which does single click deployment to web, widget and stand alone executable ...

Not just a sandbox for Blitz Games

Especially IGLoader which was originally asked for does a little bit more than this Windows Only solution with enforced VB runtime binding which is kind of questionable for a Browser Deployment System.

Personally...

I put a in-game video on youtube and offer lite version for download, it's slightly easier and more acceptable by many ppl.

If i would like that my game could be played in the browser i would use a dev tool which supports that out of the box, so depending on your needs and money i would go for flash, director, unity or something like that, it just has to be a common technology which people are used to and which they trust.