Hi all,
I'm making a simple 'bomb the submarines' type game, where you control a ship at the top of the screen, and have to drop depth charges on submarines below the water.
Does anyone have any suggestions on how I could produce that 'shimmering water' effect? It doesn't have to be something that gets too involved, but just something that stops the water looking so stagnant.
If I can find any examples of what I mean (picture-wise) I'll pop a link on here.
Ta,
M.
I'm making a simple 'bomb the submarines' type game, where you control a ship at the top of the screen, and have to drop depth charges on submarines below the water.
Does anyone have any suggestions on how I could produce that 'shimmering water' effect? It doesn't have to be something that gets too involved, but just something that stops the water looking so stagnant.
If I can find any examples of what I mean (picture-wise) I'll pop a link on here.
Ta,
M.