FATE

Miscellaneous Forums/General Discussion/FATE

Has anybody on here ever heard of the game called FATE by WildGames. If so what are you opinions? I think it is a bad attempt to clone Dungeon Seige. The really cool part is that modding is really easy.

I bought it when it first came out. It's horribly, horribly addictive. It's not a Dungeon Siege clone, it's a Diablo clone, but it adds a few nice extras like the fishing game. One of the first Indie games I bought and thoroughly enjoyed. The only thing I dislike about it is that a friend of mine who tried it, bought it and got addicted to it still blames me to this day for getting him hooked on it :P

Ha, have you done any modding with it? You can create your own items. Change the value, appearance. effect, attack, defence, all that good stuff.

Nah, I had the same problem he had. It was very addictive and I would spend a couple of hours a day just dungeon crawling and fishing. So I had to uninstall it before it affected my productivity. I did read up on it a bit at the time and looked into exporting models from Max and reworking some of the textures. It's certainly very moddable.

Yeah, I just got it today, and im already addicted.

I also bought this when it came out. I really enjoyed it for quite a while. I think by my 3rd character I started to see that the lower dungeons were either too easy or too hard - I can't recall which - only that I stopped playing because of balance issues at higher character levels.

But that was quite a while ago and I'm sure they've long since fixed those problems.

just downloaded it and tried it briefly, it look very polished....

Your on the demo then?

i've only played the demo. i'm not sure how you mod it though. i looked in the games directories and don't remeber seeing a file i could open

Ah yes I saw this a while back. It was a blatant clone but it had nice graphics and was done well. I played out the demo with my and nearly bought it but moved on (as I already had Diablo II lying around unfinished).

mayaman101

i looked in the games directories and don't remeber seeing a file i could open



You go into the items folder, and find items.dat
You can open it with notepad, and edit it like that.

If your still interested, a modding site is here:
Linkage

The guy who created FATE now works for Flagship Studios (creators of Hellgate: London) building "Mythos".

Wow!

yeah, just the demo just now....

i might just buy the game to mod it:) thanks for the link

i downloaded the demo and just thought it was a diablo clone with a doggie, so I uninstalled it,
I dont like the same games most people like

mayaman101

i might just buy the game to mod it



That site that i gave the link to has MANY other tutorials. Don't just stop @ that one if your serious. You can create mods with their models and textures if you want, or you can add your own models etc. There are people on the forums, who have decided to retexture the whole village. Thats a project.

Below is a mod that i did really quick. A PERSON ON THE FORUMS TOLD ME THAT IT CAN CAUSE PROBLEMS TO COPY THE TEXT LIKE THIS INTO THE DAT FILE. SO IF YOU HAVE THIS DONT DO IT.

[ITEM]
<TYPE>:SWORD
<NAME>:Enslaved Cursed Sword
<RARITY>:10,000
<MINIMUM_DEPTH>:42
<MODEL>:ITEMS/sword10.mdl
<COLLIDEABLE>:0
<ICON>:ICONS/sword10.png:ICONS/sword10a.png:48:144
<VALUE>:100,000
<TAKEABLE>:1
<DAMAGE>:50:95
<ATTACK_RADIUS>:10
<STRIKE_RADIUS>:12
<SPEED>:FAST
<REQUIRES>:STRENGTH:35
<REQUIRES>:DEXTERITY:20
<TAKE_SOUND>:SOUNDS/ITEMS/swordget.wav
<DROP_SOUND>:SOUNDS/ITEMS/fall.wav
<LAND_SOUND>:SOUNDS/ITEMS/sworddrop.wav
<STRIKE_SOUND>:SOUNDS/BATTLE/metalflesh1.wav
<STRIKE_SOUND>:SOUNDS/BATTLE/metalflesh2.wav
<STRIKE_SOUND>:SOUNDS/BATTLE/metalflesh3.wav
<ATTACK_SOUND>:C:\Program Files\WildGames\FATE\SOUNDS\MONSTERS\MAGICSWORD\die.wav
<MERCHANT_MINIMUM>:12
[EFFECT]
<ACTIVATION>:PASSIVE
<TYPE>:STRENGTH
<DURATION>:INSTANT
<VALUE>:50
[/EFFECT]
[/ITEM]


This is just a quick example of the code you use.

i know there is a lot more i could do, i currently modded the lightningstorm spell and made it a superlightning spell but i'm not sure how to export from my software(Maya hence the name) to the .mdl format and what if any restictions i need to place on myself. it could be very awesome to toltaly and radicaly change a game like this.

I've never made my own models. So far I have used theirs, and changed the other stuff. i only have blender, so you are on your own with maya. If you plan on really getting in to this, join the forum @ this location