And I need to know how to make the camera blur the 3d world. Any ideas?
I am making a visulation...
Blitz3D Forums/Blitz3D Beginners Area/I am making a visulation... There is a function in the code archive entries, under 3d effects i think...
Cheesy but simple method: copy the camera's image and give it a small alpha value. Then draw it multiple times each time with a slight offset. For motion blur make the offset in a specific direction according to the camera's movement.
This is coming off the top of my mind and might not work...
Would "CameraFogMode()" work?
Would "CameraFogMode()" work?
Nope :o) It would just make it look foggy ;o)
I found a perfect effect in the code archives...heck, i should start looking there more often!