I want to create a mmorpg and i have no idea how to make one. I did look at the createnetplayer() command and got it working. I would like to know more. Is there a way someone could make me a code or describe a code that 2 or more players (on two or more servers) could move their own cube around a plane and each screen would show each players cube. Or anything in the area of transilating cordinates from different servers?
creating a online game
Blitz3D Forums/Blitz3D Programming/creating a online game DirectPlay Won't work. It's to slow. You have to use UDP or TCP.
ok how do you get that working?
use some of existing library...BlitzPlay??
can somone give me an example of a message system?