Can you wireframe a single object?

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Can you selectively wireframe an object - ie like setting WireFrame 1 - but applying it to a single object in a scene?

The closest I came was EntityFx 20

Two renderpasses should do it. Hide all but the wire object. Enable wireframe. Render. Show all but the wire object. Disable wireframe. Render. Or vice versa.

Interesting - I can cope with that

It works but it is flickery.

Try CameraClsMode(Camera,False,False)

Where Camera is the camera you use last. And be sure not to flip until you've rendered with both cameras.

The FastLib addon to blitz adds an extra entityFX parameter, so you can wireframe entities.

But Gab's way is the best you'll get in blitz standard :o)

OOh - I'll check out FastLib.

I found another way to do it though - you can scan through the mesh, then rebuild the mesh structure to a simulated wireframe one - basically, just relinking the verts with a wireframe mesh structure.