Recently I have needed to create a small pop up with tabbers. My problem is attaching individual gadgets to each tabber page and then updating them.
I've read the maxGUI tutorials on Tabbers and the author does not offer a way to create each tabber with their own attached Tgadgets.
Here is my current code, I need a special canvas for each tabber page or perhaps one canvas object that works between the three pages. How do I check which tab is down and update accordingly?
I've read the maxGUI tutorials on Tabbers and the author does not offer a way to create each tabber with their own attached Tgadgets.
Here is my current code, I need a special canvas for each tabber page or perhaps one canvas object that works between the three pages. How do I check which tab is down and update accordingly?
' GUI application to adjust RGB levels of a photograph Strict Global start_x:Float = 320 Global start_y:Float = 240 ' a simple spline type Function spline_f:Float(p:Float, p1:Float, p2:Float, t:Float) Local a:Float = (1 - t) Return (a ^ 2.0 * p) + (2.0 * t * a * p1) + (t ^ 2 * p2) End Function Function draw_spline(x:Float, y:Float, x2:Float, y2:Float, x3:Float, y3:Float, divisions:Float) End Function ' create the window and tabbers Local MyWindow:TGadget = CreateWindow("Color Curves", 320, 320, 312, 324, Null, 1) Local Tabber:TGadget = CreateTabber(0, 0, 312, 300, MyWindow) ' make some canvases (canvi?) to house the Red,Green, and Blue curve drawings respectivly Local red_canvas:TGadget = CreateCanvas(12, 12, 255, 255, tabber) red_canvas.SetColor(0, 0, 0) Local green_canvas:TGadget = CreateCanvas(12, 12, 255, 255, tabber) green_canvas.SetColor(0, 0, 0) Local blue_canvas:TGadget = CreateCanvas(12, 12, 255, 255, tabber) blue_canvas.SetColor(255, 255, 255) ' create tabs AddGadgetItem(Tabber, "Red Curve", 0, 0, "Adjust red levels.") AddGadgetItem (Tabber, "Green Curve", 0, 0, "Adjust green levels.") AddGadgetItem (Tabber, "Blue Curve", 0, 0, "Adjust blue levels.") Repeat WaitEvent() Select EventID() Case EVENT_WINDOWCLOSE End Case EVENT_GADGETPAINT SetGraphics CanvasGraphics (red_canvas) SetColor(255, 0, 0) DrawText("Red Canvas", 0, 0) Flip SetGraphics CanvasGraphics (green_canvas) SetColor(0, 255, 0) DrawText("Green Canvas", 0, 0) Flip SetGraphics CanvasGraphics (blue_canvas) SetColor(0, 0, 255) DrawText("Blue Canvas", 0, 0) Flip End Select Forever