Trying to compile a program using a mod I get the error "undefined reference to ...", in detail:
Building CartoonShader
Compiling:CartoonShader.bmx
flat assembler version 1.66
4 passes, 10743 bytes.
Linking:CartoonShader.debug.exe
C:/Program Files/BlitzMax/mod/glimmer.mod/tv3d65.mod/tv3d65.debug.win32.x86.a(tv3dwrapper.cpp.debug.win32.x86.o):tv3dwrapper.cpp:(.text+0x141e): undefined reference to `CTVActor::Load(char*)'
This error is thrown for plenty of such undefined references.
Can anyone tell me how to avoid this error ?
Building CartoonShader
Compiling:CartoonShader.bmx
flat assembler version 1.66
4 passes, 10743 bytes.
Linking:CartoonShader.debug.exe
C:/Program Files/BlitzMax/mod/glimmer.mod/tv3d65.mod/tv3d65.debug.win32.x86.a(tv3dwrapper.cpp.debug.win32.x86.o):tv3dwrapper.cpp:(.text+0x141e): undefined reference to `CTVActor::Load(char*)'
This error is thrown for plenty of such undefined references.
Can anyone tell me how to avoid this error ?