Hi, I understand that this command sets up the normals for use in lighting.
Do these normals have to be unit vectors (i.e. of length 1 unit) for lighting to be correct.
I'm thinking of calculating these normal myself as UpdateNormals() seems incredibly slow for what it does.
Thanks
Jim
Do these normals have to be unit vectors (i.e. of length 1 unit) for lighting to be correct.
I'm thinking of calculating these normal myself as UpdateNormals() seems incredibly slow for what it does.
Thanks
Jim