I'm trying to manually colour a surface that already has a texture on it. Basically in Unwrap I can texture the faces and change the Diffuse colour to give it a red hue (or whatever colour). However, I want to be able to change the colour in B3D without painting it with a brush as that paints over the texture. I tried changing the colour of the vertices like this but it doesn't do anything:
Can it be done?
For Local i:Int=1 To CountVertices(surfSeat)-1 VertexColor(surfSeat, i, 255,0,0) Next
Can it be done?