I did some looking around but cant find this specific problem. is there a reason why drawimagerect would override the viewport? I can draw a drawrect and it gets clipped just fine, but if i sub in an image it draws outside the viewport.
drawimagerect and viewport
BlitzMax Forums/BlitzMax Programming/drawimagerect and viewport On some videocards (including the geforce 4mx I have), the viewport is borked.
well i have the same card, does the viewport work in some instances like mine?
Viewport will not work with stone age cards + DX7
reason is that those cards don't support 4 clip planes only 2
but on DX7, the viewport can only be done in realtime using clip planes so it will not work.
reason is that those cards don't support 4 clip planes only 2
but on DX7, the viewport can only be done in realtime using clip planes so it will not work.