Does this command still work?
I have inserted a...
if graphicslost() then stop
...in my code, but it just ignores it when screen rez is changed
??
Not sure that's ever been a function...
I found it in these forums somewhere and intended to use it...but the function is being ignored, even though it shows up in the IDE as a proper keyword.
Oh, turns out it was added in 1.99. Haven't used Blitz3D since about 3 years ago.
Anyway, make sure you have Debug enabled, otherwise the Stop will be ignored.
Try using If GraphicsLost() then RunTimeError("Stopped") instead, to confirm that it works.
I'm still in development, so the debug is always enabled.
However, your statement is working...cheers!
I could be wrong, but I suspect that Stop might have to be on a line of its own. Try:
If GraphicsLost()
Stop
EndIf
Yeap, you are right...another strange one huh?
GraphicsLost is an undocumented command.