Here is a module I made that can display fonts created with the AngelCode Bitmap Font Generator.

Download it at: http://www.wieringsoftware.nl/blitz/

Download it at: http://www.wieringsoftware.nl/blitz/

'Font test SetBlend ALPHABLEND SetScale 0.6, 0.6 myBMF.CallBackChars = "<>0123456789" myBMF.SkipChars = "<>" myBMF.DrawText ("<>By using <callback functions>, you can make your text look even prettier! You can use~n" + .. "such a function to change the color of the text and <highlight> something for example ...~n" + .. "~n" + .. "... or move the characters around: 0 1 2 3 4 5 6 7 8 9~n" + .. "~n" + .. "<HAVE FUN!>", 34, 470) SetScale 1, 1
Local BMFArial: TBMFont = TBMFont.Create ("incbin::", "Arial.fnt")
Incbin "Arial.fnt"
' load font with textures from file Local BMFArial: TBMFont = TBMFont.Create ("incbin::", "Arial.fnt")
For Local i: Int = 0 To BMF.Id.length - 1 Print BMF.Id[i] + ": " + Chr(BMF.Id[i]) Next
if Char="<" dy = -10 if Char=">" dy = 0
DrawText("x: " + MouseX() + ".. y: " + MouseY(), MouseX(), MouseY())