I have no experience with network code at all, and I am looking for some library or other that would enable me to add network communication between a server and perhaps up to 10 clients.
Its for a turn based game, where the server will do some calculations based on dice rolling and then tell the client the outcome. The client informs the server about what the user is doing.
I do not think, that it will envolve a lot of traffic, but since I have no knowledge about how networking works, I am hoping that someone can offer some advise and point me in the right direction towards something that is easy to implement and will not require prior knowledge other than knowing how to code generally.
I am fairly knowledgeable when it comes to bmax, I just have not touched anything to do with networking.
Its for a turn based game, where the server will do some calculations based on dice rolling and then tell the client the outcome. The client informs the server about what the user is doing.
I do not think, that it will envolve a lot of traffic, but since I have no knowledge about how networking works, I am hoping that someone can offer some advise and point me in the right direction towards something that is easy to implement and will not require prior knowledge other than knowing how to code generally.
I am fairly knowledgeable when it comes to bmax, I just have not touched anything to do with networking.