I have a problem with my game. I create animation in 3DS Max. Animate is on bone. How load this animation in game ???
Please, Help me !!!!!!!
I create palm in 3DS and animations on bones.
Read animation my it game but object which shows not be animate me only
HELP
You can't
bone animation is B3D only. Either you use the B3D Pipeline or you can forget about it. Point
The other method that I use is to purchase Ultimate Unwrap 3d. Its a really good program for changing the format of most models between max, milkshape, lightwave etc. Its great for texturing too. Well worth the money. I always had problems using the b3d pipeline for max, Im sure its some option I need to change but Ultimate Unwrap 3d is pretty simple. You would need to download the UU3d max exporter too.
Thanks too all but i have next problem. Animation is ok but palm where is this animation no animate. Bone animates only.
As repair it.
Bones need to be assigned to vertices.
B3d format supports up to 4 weighted bone assignements per vertex.
No assignement -> no animation on the geometry
OK no problem no thanks for help.
The animation is being worked.
There is another way, you can use the pipeline and export your mesh in b3d
There is a new version for the pipeline and now you can use it in 3dsmax 9!
I use it, if you need help.. Just ask
Aza