I did!
I wondered for the longest time how many of my sales of my Seamless Texture Generator were due to word of mouth, and placements on hundreds of download sites, and how many were due to the ads I placed on google.
I didn't know if I was being foolish spending 50% of my profits on advertising, because if all my sales were coming from non-avertisign sources, then that would be a huge waste. (50% being the break-even point where diminishing returns meets increased sales according to what I've read on the subject.)
Well now I know... Cause on Dec 27th, I resumed an old pay-per-impression campaign I was using before I switched to the current pay-per-download one which got more impressions but did roughly the same number of sales.
The result was that sales spiked. I did 2x as many sales in January as I did in December!
Unfortunately... at the same time as I made the above changes... I also reduced the amount I was paying per download from 22 cents to 11 cents.
And because sales spiked, I assumed that I was still getting the same number of downloads through that campaign. But it turned out that sales from that campaign plumetted steadily throughout January, and this became apparent when all of a sudden in Febrary, sales ground to a screeching halt.
The drop in sales was due half to my mistake with the pay-per-action campaign, and half to a website I had relied on through the pay-per-impression campaign accidentally shutting off image ads, and to my adding a whole bunch of less texture-specific websites to my ad campaign which may have caused many impressions (and lots of $$$) to be spent on those, while not resulting in many downloads.
The good news is that as a result of my campaign coming crashing down it got me off my ass and I made a bunch of new ad banners of different sizes, since I only had the large leaderboard before. Now I have small banners and square banners of several sizes.
And for the pay-per-download campaign particularly, after resetting my bid to 24 cents per download, (which I calculated will give me the 50% spending on ads which I'm aiming for, after determining that I need around 46 downloads of my program to generate one sale) these new ads should result in many more impressions than I was getting originally, so my sales will hopefully go back up to where they were, and beyond.
I wondered for the longest time how many of my sales of my Seamless Texture Generator were due to word of mouth, and placements on hundreds of download sites, and how many were due to the ads I placed on google.
I didn't know if I was being foolish spending 50% of my profits on advertising, because if all my sales were coming from non-avertisign sources, then that would be a huge waste. (50% being the break-even point where diminishing returns meets increased sales according to what I've read on the subject.)
Well now I know... Cause on Dec 27th, I resumed an old pay-per-impression campaign I was using before I switched to the current pay-per-download one which got more impressions but did roughly the same number of sales.
The result was that sales spiked. I did 2x as many sales in January as I did in December!
Unfortunately... at the same time as I made the above changes... I also reduced the amount I was paying per download from 22 cents to 11 cents.
And because sales spiked, I assumed that I was still getting the same number of downloads through that campaign. But it turned out that sales from that campaign plumetted steadily throughout January, and this became apparent when all of a sudden in Febrary, sales ground to a screeching halt.
The drop in sales was due half to my mistake with the pay-per-action campaign, and half to a website I had relied on through the pay-per-impression campaign accidentally shutting off image ads, and to my adding a whole bunch of less texture-specific websites to my ad campaign which may have caused many impressions (and lots of $$$) to be spent on those, while not resulting in many downloads.
The good news is that as a result of my campaign coming crashing down it got me off my ass and I made a bunch of new ad banners of different sizes, since I only had the large leaderboard before. Now I have small banners and square banners of several sizes.
And for the pay-per-download campaign particularly, after resetting my bid to 24 cents per download, (which I calculated will give me the 50% spending on ads which I'm aiming for, after determining that I need around 46 downloads of my program to generate one sale) these new ads should result in many more impressions than I was getting originally, so my sales will hopefully go back up to where they were, and beyond.