Moving collisions and linepick

BlitzMax Modules Forums/MiniB3D/Moving collisions and linepick

Does minib3d implement collisions the same way as b3d? I mean, if i have two moving entities, will they occasionally go through each other?

Another question. Is linepick any faster in minib3d?

1) Yes.
2) Any faster than what - Blitz3D? I don't know as I haven't tested, but it's unlikely.