Texture loaded, but TexturePath$() not returning..

Blitz3D Forums/Blitz3D Programming/Texture loaded, but TexturePath$() not returning..

Does anyone have any idea why TexturePath$() wouldn't be returning a path? BUT, the texture handle is returning a number?

texturepath is not an official function. use texturename instead!

Sorry, my mistake, i meant to say TextureName(). Been working on this too long :o)

you're sure you're not assiging the returned value to an int variable?
for anything else we would need a code snippet and/or the texture you're using. i doubt its blitzs fault...texturename() always worked for me flawlessly.

YOu may have to load the texture using LoadBRush, then get the texture using GetBrushTexture.