is there some way to make it so that pointentity doesnt just 'snap' towards the other entity.
is it possible to make it rotate at a set rate towards the other entity?
thnx..
btw, the title is supposed to be 'pointentity' not 'poineentity' :P
is it possible to make it rotate at a set rate towards the other entity?
thnx..
btw, the title is supposed to be 'pointentity' not 'poineentity' :P