Hardware skinning in Leadwerks Engine

Miscellaneous Forums/Blitz Showcase/Hardware skinning in Leadwerks Engine

Hardware skinning in Leadwerks Engine. The vertices are being morphed on the GPU, so the animation is very fast:
http://www.leadwerks.com/post/HardwareSkinning.wmv

Will be released soon.

This looks exciting.

noice

I said nice one bruvva

Normal maps are working, as well as character shadows. It is shaping up nicely.


Maybe a zombie hospital is in order.

i have a 9000 tri character in b3d format you can play with. Not textured or normal mapped though.

Going to add multiple bone weightings now, because it looks better:


I added multiple bone weightings. The seam along the left arm is in the original model: