what is the axe module?
the axe module
BlitzMax Forums/BlitzMax Programming/the axe module Gfk posted the same question a while back.
Essentially, Axe refers to Skidracer's collection of modules which he himself manages - they are typically third-party modules, or other user-contributed modules, e.g.
Axe.OggSaver - Module that allows you to save .ogg audio files.
Axe.LuaScript - Module that allows you to implement scripting into your program.
Axe.WiiYourself - Module that allows your game to interface with a WiiMote.
It's important to note however, that they aren't created/supported by BRL (aka Mark). The BETA Windows GUI Driver was also distributed under the Axe prefix until recently when it was renamed to MaxGUI.Win32MaxGUIEx.
Essentially, Axe refers to Skidracer's collection of modules which he himself manages - they are typically third-party modules, or other user-contributed modules, e.g.
Axe.OggSaver - Module that allows you to save .ogg audio files.
Axe.LuaScript - Module that allows you to implement scripting into your program.
Axe.WiiYourself - Module that allows your game to interface with a WiiMote.
It's important to note however, that they aren't created/supported by BRL (aka Mark). The BETA Windows GUI Driver was also distributed under the Axe prefix until recently when it was renamed to MaxGUI.Win32MaxGUIEx.
thanks, i always wondered that