Hi
I am wondering about the reliability of Terapak to pack things like .md2 and .b3d files in one .exe. Any opinions from people who have used it, please?
Also, does anyone know of any software (preferably free!) that can pack .md2 and/or .b3d files into an .exe file using Delphi (D7). I know the basic image resources (.bmp and .ico) files can be included, but to include 3d assets is something I have searched countless forums for. Maybe my approach is wrong on this and I need to just encrypt my assets? Any good links? Again, any experts out there, please!
I wish to do some dual development in blitz3d and delphi (glscene) and compare blitz's dx7 with opengl.
The way I see it they both have strengths.
As a third point how extensible is Blitz3D? Can it access DX10 or 9c functionality? If so, any good links? OpenGL offers a new version every time a new graphics card comes out, though GLScene users rely on the libaries being updated (last update over 10 months ago).
Cheers
I am wondering about the reliability of Terapak to pack things like .md2 and .b3d files in one .exe. Any opinions from people who have used it, please?
Also, does anyone know of any software (preferably free!) that can pack .md2 and/or .b3d files into an .exe file using Delphi (D7). I know the basic image resources (.bmp and .ico) files can be included, but to include 3d assets is something I have searched countless forums for. Maybe my approach is wrong on this and I need to just encrypt my assets? Any good links? Again, any experts out there, please!
I wish to do some dual development in blitz3d and delphi (glscene) and compare blitz's dx7 with opengl.
The way I see it they both have strengths.
As a third point how extensible is Blitz3D? Can it access DX10 or 9c functionality? If so, any good links? OpenGL offers a new version every time a new graphics card comes out, though GLScene users rely on the libaries being updated (last update over 10 months ago).
Cheers