Okay, I've been tinkering with that DJ program of mine, and I've started thinking. (!)
Almost all media players, like Winamp, Windows Media Player and so on, have visualizations that react to the music currently playing. You know, stuff like flashes for beats, shape morphs on the high notes, and so on. Anyway, Blitz 3D's native sound commands don't go any further than your basic play/pause/pan stuff, but I was wondering if anyone had come up with a way around that? Maybe a DLL floating around in cyberspace? HMM?? ^_^
Almost all media players, like Winamp, Windows Media Player and so on, have visualizations that react to the music currently playing. You know, stuff like flashes for beats, shape morphs on the high notes, and so on. Anyway, Blitz 3D's native sound commands don't go any further than your basic play/pause/pan stuff, but I was wondering if anyone had come up with a way around that? Maybe a DLL floating around in cyberspace? HMM?? ^_^