Hi has anyone found a nice 2d/3d physics engine that works well with max?
Just got a couple of game concepts I would like to play around with and thought I'd ask here before wondering off into the Internet search jungle, only to find I need to spend a couple of weeks writing and learning how to combine a C/C++ api/sdk with BlitzMax ;o)
Regards
Merx
Just got a couple of game concepts I would like to play around with and thought I'd ask here before wondering off into the Internet search jungle, only to find I need to spend a couple of weeks writing and learning how to combine a C/C++ api/sdk with BlitzMax ;o)
Regards
Merx