Jet Pac Remake

Miscellaneous Forums/Blitz Showcase/Jet Pac Remake

Hello, you can find my remake of JetPac now including keyboard support & definable keys here,

http://www.retroremakes.com/forum2/showthread.php?t=10911





Cool. Please post a screenshot as it looks great :-)

Mmm, he also did a Hunchback one too.

Cool, I loved the speccy version of Jetpac.

I really think you should have keys or redefinable keys too. Also, when using a joypad, it would be nice to be able to configure them. I don't much care for pressing "UP" on the dpad for thrust. I'd like to use a thrust button.

Nice Jetpac version though. I would just suggest implemented those extra control options, then it would be much more enjoyable/accessible.

Looks cool, but is it written in under 16k, like the original? :P

LOL!

Ship 0 A.png is 17k! So, I guess not! LOL.

Those were the days, eh? When u could do a game in less memory than an average sized sprite of today :)

Could somebody remind me how to post a screenshot ?!
Also, I really wanted keyboard support but, because the player moves in increments of less than 1 (.1 etc) Blitz wouldn't read it, I asked for help on this but no luck.
I'm amazed programmers could achieve games with 16k or less, mine comes in at a hefty 77k (without GFX OR SFX!)

Please be more specific about your problem: Blitz can easily update the game logic every loop (so at least as fast as the graphic) or separately by using a timer.

because the player moves in increments of less than 1 (.1 etc) Blitz wouldn't read it, I asked for help on this but no luck.

Anyway, what this increment you are talking about? a measure of time?

You could post an example of the code you tried to use for the movement.

I tried the xbox live arcade remake recently, that was really good too, just shows that older games still have as much gameplay as most games these days.

Hello again,
sorry for delay, have finally updated Jetpac which now has keyboard support & definable keys etc, please click link.
http://www.retroremakes.com/forum2/showthread.php?t=10911

Sorry! please ignore last post,THIS is the final update of Jetpac,
http://www.retroremakes.com/forum2/attachment.php?attachmentid=5864&d=1205437797
All bugs fixed! No more phantom greeblie images or dodgy loss of life! Explosions do not kill you now, all 16 levels present (4 stages/4 rockets), you can now use joystick, arrow keys or define your own! (have shifted the pause key to F1). Look forward to anymore comments!

Your remake looks really neat - I'm now about to download and have a play as it is one of my fave games ever!

I tried the xbox live arcade remake recently, that was really good too


That was a totally fantastic remake, MS got my pennies, and well spent pennies too! Awsome game.

Missed this one, downloading now...

fantastic remake Mick, so when is Lunar Jetman due for release ?

I played it in the Donkey Kong 64 Cartridge on N64 it was quite fun...

"So,when is Lunar Jetman due for release ?"

Oooh, I don't know about that!

Isn't this Lunar Jetman here


Mmm, he also did a Hunchback one too.



Top man! That was a great conversion and brought back a lot of memories for me lol.