minib3d demos not working
BlitzMax Modules Forums/MiniB3D/minib3d demos not working
I'm very new to Blitz in many ways, so, I may be missing something here. However, I open up one of the demos (say, bird) and it compiles perfect. Once the screen loads, I see FPS, but the rest of the screen is black. I've tried all the demos, and they all work the same. Any ideas?
Thanks.
Matt
BTW - I'm on a Macbook Pro with leopard.
Do you have anything running in the background? try restarting to make sure everything is quit.
Yup, I just restarted and the same thing happened. Here's the compiler output:
Building .BirdDemo
Compiling:bbtype.bmx
Compiling:bbvkey.bmx
Compiling:cfuncs.cpp
Compiling:ccol.cpp
Compiling:minib3d.bmx
Compiling:.BirdDemo.bmx
Linking:.BirdDemo
Executing:.BirdDemo
Process complete
i had to change drivers to get these things to work. xp32
I am having this exact problem (reported in thread "What graphics cards have trouble with minib3d").
I am using a NVidia XFX 7950GT AGP with the latest official XFX drivers.
Smilertoo - what drivers did you have to change to?
Any other than XFX ones for me dont install the card properly in device manager.
im using 169.21 now.
Yea, unfortunately, the Apple ATI drivers don't make a difference for me.
If I try and use any of the official nvidia drivers (or even the omega drivers) then my card doesnt install properly.
Only the XFX drivers work properly :(
Happened on a MacMini (OSX 10.4.11, ATI9200, PPC) some time ago:
Downloaded i guess the latest version, decompressed it, doubleclicked it, got an error message which told me that i have to reinstall BlitzMax, out of curiosity but without beeing convinced that this would be the solution i did that, so the whole thing from downloading the appropriate files (by the way the package under the 1.26 ppc version is broken), reinstalled, rebuild docs, updated the base installation, updated bmk, rebuild the files, retried and got the same error message as before that i need to reinstall BlitzMax...
so, that didn't work for you then? I have an intel mac, however.
i had to change drivers to get these things to work. xp32
im using 169.21 now.
I just installed the 169.21 drivers and I still get a black screen with just the FPS text in the top left corner.
ie. Camerapick.bmx still reports the data in the output window but black screen and FPS text in top left.
Any ideas?
@Matt
Nope it wasn't running...
Ok guys Klepto`s minib3d seems to work for me.
If I replace the include with klepto`s in the code other demos seem to work too.
rikman,
I'll have to give that a try right now and let you know.
My above post was a bit vague.
Basically install Klepto`s Exctended MiniB3D, rebuild mods etc etc.
Then even code from MiniB3D Standard seems to work if I just change "Import sidesign.minib3d" to "Import klepto.minib3d"..... weird.
sounds like one of the default "enables" isn't really liked by your system ...
rikman,
I'm pretty confused about what you mean. basically, I downloaded Klepto's extended minib3d and extracted it to a directory. Then, I copied the "demos" and "examples" directories from the normal version into the klepto dir.
From here, I'm trying to compile/rebuild minib3d.mod/miniB3D.bmx and I get:
"Module does not match commandline module"
Any ideas?
you have to create a new mod folder:
eg yorBMaxPath/mod/klepto.mod
in this path you have to copy the minib3d.mod folder of the extended version. After this step you have to rebuild klepto.minib3d
Open commandline --> change dir to your BMax/bin dir and enter : bmk makemods -a klepto.minib3d
Thanks Klepto,
Is any of this documented anywhere? I checked out the "readme" and also www.minib3d.com and didn't find this anywhere. I'm extremely new to blitz, so that would have explained a lot.
I get this:
Compiling:minib3d.bmx
Compile Error: Can't find interface for module 'brl.maxgui'
Edit: I found this URL and am trying that right now
http://www.blitzmax.com/Community/posts.php?topic=74186#828739
Great, that worked perfectly. I compiled the mod perfectly and I can now run all the demos. You guys are awesome.
Good stuff! :)
So does this mean I need to use Klepto's module on Mac then for everything to work as expected?
Apart from the bird-demo (which crashes immediately), they all seem to work fine on the standard minib3d.
What does Klepto's do different internally than the standard minib3d?
Simon, I haven't had time to trace the crash yet... but I can if it'll help.
Hello,
i have a macbook (intel core2duo)
i have no problem with the firepaint3d and flag demo.
But i get an application crash with the bird demo.
(i'm using minib3d as module version v0452)
compiling seems normal:
Building BirdDemo
Compiling:bbtype.bmx
Compiling:bbvkey.bmx
Compiling:BirdDemo.bmx
Linking:BirdDemo.debug
Executing:BirdDemo.debug
Process complete
if the demo starts it crashes with this details:
Process: BirdDemo.debug [544]
Path: /Applications/BlitzMax128_X86/samples/demos/bird/BirdDemo.debug.app/Contents/MacOS/BirdDemo.debug
Identifier: BirdDemo.debug
Version: ??? (???)
Code Type: X86 (Native)
Parent Process: bmk [527]
Date/Time: 2008-01-30 10:36:38.288 +0100
OS Version: Mac OS X 10.5.1 (9B18)
Report Version: 6
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 0
Thread 0 Crashed:
0 ??? 0000000000 0 + 0
1 BirdDemo.debug 0x0007f16a 36575 + 15
2 BirdDemo.debug 0x00006187 154 + 625
3 BirdDemo.debug 0x000035f6 4 + 25
4 BirdDemo.debug 0x00003749 run + 163
5 com.apple.Foundation 0x944e667a _nsnote_callback + 106
6 com.apple.CoreFoundation 0x91e84a4a __CFXNotificationPost + 362
7 com.apple.CoreFoundation 0x91e84d23 _CFXNotificationPostNotification + 179
8 com.apple.Foundation 0x944e3a70 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
9 com.apple.Foundation 0x944ed108 -[NSNotificationCenter postNotificationName:object:] + 56
10 com.apple.AppKit 0x9141e323 -[NSApplication _postDidFinishNotification] + 125
11 com.apple.AppKit 0x9141e232 -[NSApplication _sendFinishLaunchingNotification] + 77
12 com.apple.AppKit 0x91397d1e -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 284
13 com.apple.AppKit 0x91397517 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 98
14 com.apple.Foundation 0x9450bc7f -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 655
15 com.apple.Foundation 0x9450b98f _NSAppleEventManagerGenericHandler + 223
16 com.apple.AE 0x94c1a668 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 144
17 com.apple.AE 0x94c1a59e dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
18 com.apple.AE 0x94c1a445 aeProcessAppleEvent + 177
19 com.apple.HIToolbox 0x9235b211 AEProcessAppleEvent + 38
20 com.apple.AppKit 0x91394f6f _DPSNextEvent + 1189
21 com.apple.AppKit 0x913946a0 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
22 com.apple.AppKit 0x9138d6d1 -[NSApplication run] + 795
23 BirdDemo.debug 0x00003d22 main + 1125
24 BirdDemo.debug 0x00002f4c _start + 210
25 BirdDemo.debug 0x00002e79 start + 41
Thread 1:
0 libSystem.B.dylib 0x952b5ace __semwait_signal + 10
1 libSystem.B.dylib 0x952dfced pthread_cond_wait$UNIX2003 + 73
2 libGLProgrammability.dylib 0x95f92f32 glvmDoWork + 162
3 libSystem.B.dylib 0x952df075 _pthread_start + 321
4 libSystem.B.dylib 0x952def32 thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x16dbc228 ebx: 0x00519d10 ecx: 0x001a7dc1 edx: 0x001e4a20
edi: 0x00518610 esi: 0x00519d10 ebp: 0xbfffeae8 esp: 0xbfffea9c
ss: 0x0000001f efl: 0x00010202 eip: 0x00000000 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x00000000
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0x95791000 - 0x958d6ff7 com.apple.ImageIO.framework 2.0.0 (2.0.0) <d6bf5dfae212dce267c2f6e50b2f23c6> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
0x9592b000 - 0x9592bffc com.apple.audio.units.AudioUnit 1.5 (1.5) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x9592c000 - 0x9592cffd com.apple.Accelerate 1.4 (Accelerate 1.4) /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x9592d000 - 0x959d6fff com.apple.JavaScriptCore 5523.10.3 (5523.10.3) <ce4aec18595883fbcbf2068c72558d4a> /System/Library/Frameworks/JavaScriptCore.framework/Versions/A/JavaScriptCore
0x959d7000 - 0x959fbfff libxslt.1.dylib ??? (???) <4933ddc7f6618743197aadc85b33b5ab> /usr/lib/libxslt.1.dylib
0x95b29000 - 0x95f39fef libBLAS.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
0x95f3a000 - 0x95f62ff7 com.apple.shortcut 1 (1.0) <057783867138902b52bc0941fedb74d1> /System/Library/PrivateFrameworks/Shortcut.framework/Versions/A/Shortcut
0x95f63000 - 0x95f6affe libbsm.dylib ??? (???) <d25c63378a5029648ffd4b4669be31bf> /usr/lib/libbsm.dylib
0x95f6b000 - 0x95f6bffa com.apple.CoreServices 32 (32) <2fcc8f3bd5bbfc000b476cad8e6a3dd2> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x95f6c000 - 0x96438ffe libGLProgrammability.dylib ??? (???) <e8bc0af671427cf2b6279a035805a086> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x9643e000 - 0x96456fff com.apple.openscripting 1.2.6 (???) <b8e553df643f2aec68fa968b3b459b2b> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x9645d000 - 0x9646afe7 com.apple.opengl 1.5.5 (1.5.5) <aa08b52d2a84b44dc6ee5d544a53fe8a> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x9646b000 - 0x96471fff com.apple.print.framework.Print 218 (220) <c35172175abbe554ddadd9b6401351fa> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
0x9653b000 - 0x965edffb libcrypto.0.9.7.dylib ??? (???) <330b0e48e67faffc8c22dfc069ca7a47> /usr/lib/libcrypto.0.9.7.dylib
0x965ee000 - 0x9666afeb com.apple.audio.CoreAudio 3.1.0 (3.1) <483e0d3879d52ba9ac10b4bcfb0728d6> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x9666b000 - 0x96674fff com.apple.speech.recognition.framework 3.7.24 (3.7.24) <d3180f9edbd9a5e6f283d6156aa3c602> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
0x96675000 - 0x96683ffd libz.1.dylib ??? (???) <5ddd8539ae2ebfd8e7cc1c57525385c7> /usr/lib/libz.1.dylib
0x96684000 - 0x96703ff5 com.apple.SearchKit 1.2.0 (1.2.0) <277b460da86bc222785159fe77e2e2ed> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
0x96704000 - 0x968cdfef com.apple.security 5.0.1 (32736) <8c9eda0fcc1d8a571543025ac900715f> /System/Library/Frameworks/Security.framework/Versions/A/Security
0x968ce000 - 0x9692bffb libstdc++.6.dylib ??? (???) <04b812dcec670daa8b7d2852ab14be60> /usr/lib/libstdc++.6.dylib
0x96ae9000 - 0x96aeafef libmathCommon.A.dylib ??? (???) /usr/lib/system/libmathCommon.A.dylib
0x96b5a000 - 0x96b79ffa libJPEG.dylib ??? (???) <0dd7e9d7fb22174b78205a944144f9c3> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x96b7a000 - 0x96c04fff com.apple.framework.IOKit 1.5.1 (???) <5176a7383151a19c962334009fef2c6d> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x96c05000 - 0x96c44fef libTIFF.dylib ??? (???) <76301b3506f310fb454b58897c8d0a9f> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x96ce4000 - 0x96d21ff7 libGLImage.dylib ??? (???) <202d73e6a4688fc06ff11b71910c2ce7> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x96d6d000 - 0x96d6effc libffi.dylib ??? (???) <a3b573eb950ca583290f7b2b4c486d09> /usr/lib/libffi.dylib
0xfffe8000 - 0xfffebfff libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib
0xffff0000 - 0xffff1780 libSystem.B.dylib ??? (???) /usr/lib/libSystem.B.dylib
if i don't use debug mode it says:
Building BirdDemo
Compiling:bbtype.bmx
Compiling:bbvkey.bmx
Compiling:BirdDemo.bmx
Linking:BirdDemo
Executing:BirdDemo
SIGNAL: 10
Process complete
and don't starts the app.
I hope that helps :-)
Don't worry. It crashes for me too :-)
COuld you track it down on which line it crashes? Maybe adding a debugstop right at the beginning and then step through until it crashes?
Here we are :-)
TMesh.bmx
If new_surf.vbo_enabled=True Then glGenBuffers(6,new_surf.vbo_id)
If I comment it out, it works.
Interestingly, this is what caused crashing issues in an older version.
Wasn't there a different function to call instead?
That needs to be glGenBuffersARB. Must have missed it before. Darn!
Yeah glGenBuffersARB fixed it for me too. Thanks alot!
the world of with and without ARB ^^
Thanks for the fix simonh