gile[s]

Miscellaneous Forums/General Discussion/gile[s]

I haven't played much with gile[s] in awhile and I just have a quick question. Can gile[s] import animated models in .b3d format, create a lightmap for that animated model, and can you then import both into Blitz3d?

Thanks!

PS: I understand that with this situation, the lightmap wouldn't update with the animation, but I'm not so worried about that.

just load a non animated model in and lightmap it if all your looking for is an ambient occlusion type lighting effect?