hi, it's been a while since i've put something up here, so here's a nice, pretty one. It's a continuation of a small physics project i was doing in 3ds, just a pyramid of a ton of spheres with a pretty neat raytraced material, with some fake water at the bottem (a refractive plane). At this resolution, you can't really see it, but at a higher resolution (in my desktop background, for example) you can see the sphere's reflecting on each sphere, looks very kewl. All done in 3ds max.