Is it possible, to, with a high FPS, have realtime image processing, processing each frame coppied into an image?
What I mean is, could it be possible to have each frame in a game be captured into an image (using copyrect?), edit the image as wanted, and display it on the monitor?
(a sprite in front of the camera would work, I've already got a system for that, basic things like a primitive motion blur and heat shimmer; what i really need is the fast image editting)
any help is largely appreciated
What I mean is, could it be possible to have each frame in a game be captured into an image (using copyrect?), edit the image as wanted, and display it on the monitor?
(a sprite in front of the camera would work, I've already got a system for that, basic things like a primitive motion blur and heat shimmer; what i really need is the fast image editting)
any help is largely appreciated