I know you need a .o file to add an icon to your Windows versions of BlitzMax apps. I know there's a way to do this in MinGW to create such a file out of an .ico file, but I lost all info about that.
Can somebody tell me again how you converted an .ico file into an .o file again using MinGW?
(I know it's somewhere on this forum, but the "search" feature was ineffective when I tried to look it up)
Can somebody tell me again how you converted an .ico file into an .o file again using MinGW?
(I know it's somewhere on this forum, but the "search" feature was ineffective when I tried to look it up)