The program ends as soon as it starts.
example
Graphics3D 500,400
camera=CreateCamera()
CameraViewport camera,0,0,GraphicsWidth()/2,GraphicsHeight()/2
CameraRange camera,5,5000
tex=LoadTexture( "gray_clouds.bmp",3 )
ScaleTexture tex,1000,1000
p=CreatePlane()
EntityTexture p,tex
EntityFX p,1
PositionEntity p,0,600,0
p=CopyEntity( p )
RotateEntity p,0,0,180
example
Graphics3D 500,400
camera=CreateCamera()
CameraViewport camera,0,0,GraphicsWidth()/2,GraphicsHeight()/2
CameraRange camera,5,5000
tex=LoadTexture( "gray_clouds.bmp",3 )
ScaleTexture tex,1000,1000
p=CreatePlane()
EntityTexture p,tex
EntityFX p,1
PositionEntity p,0,600,0
p=CopyEntity( p )
RotateEntity p,0,0,180