PC Gamer Bike

Miscellaneous Forums/General Discussion/PC Gamer Bike

Hey gang,

I've been in contact with the developers of this device. http://www.pcgamerbike.com/PCGBMini.php

It's a bike peddle system that interface with the PC and Playstation systems. The link is just for the small peddle system, but they also have larger bikes with more features.

They device emulates the keyboard so any game that uses the keyboard for forward and backward motion can use this it. It uses a pulse system to emulation speed variations.

Alternatively they have a free sdk that supports a lot more features like heart rate(on the bigger bikes)and sending information back to the bike to control the wheel tension.

I've looked at the sdk and it's pretty simple. Unfortunately I have no idea how to convert it to blitz. It's a DLL and I've never tried writing a wrapper so I'm at a loss as to how to do it. Here's the link if anyone wants to try it. http://www.fitxf.com/ I've e-mailed them, and they seem very interested in helping anyone who wants to develope for their system. The sdk is beta right now, so they don't have any samples.

Let me know what you guys think

There are a million and a half of these out there, all have failed. Reebok even made one in 2005 and put quite a bit of money behind it, it was also for any games console....but it failed.

My advice would be, if your doing any sort of work for them, get money upfront before you start.

Ha, Reebok didn't even bother to renew their domain name for the product...

http://www.reebokcyberrider.com/

I'm not interested in making money with the product. I just want to be able to make my own games that support for my own enjoyment.

The only way these kinds of systems will do well in my opinion is if Microsoft makes one for the xbox and call it Biking Guitar Dance Hero Revolution.

lol, fair enough. Best thing you can do, tbh, is to pay for someone else to wrap it. For someone who knows what there doing its a good few hours of work. For someone who doesn't it can be weeks of pain.

I got someone to wrap a couple of DLL's for me and its defiantly the way to do it if you have no experience (and just want to get it wrapped so you can start making the game)

Obviously, if you want to learn how to wrap, then gotta do it sometime :)