I'd like to learn how to mix animations in 3dsMax in the same way that you might do in a game engine. IE: When you want a character to run and shoot at the same time, you might have the bottom half of the body play a run animation and the top half of the body play a shooting animation. Now I'm fairly ok with modelling, but animation in Max is still mostly all Greek to me, but this seems like something it can probably do. I'm just not sure how, what feature I should be looking at or what term I should be googling.
Any help anyone can give - even if it's just the name of the feature I need to be googling - would be much appreciated. A link to a tutorial on the subject would be even better.
Any help anyone can give - even if it's just the name of the feature I need to be googling - would be much appreciated. A link to a tutorial on the subject would be even better.