Blitz3D under Wine?
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Can anybody confirm this?
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7887No luck running a Windows-compiled Blitz3D program in Ubuntu 7.10 with Wine 0.9.50. I know it never worked previously, so this is really nice if we can get B3D apps running (in some sense) using Linux.
I suppose it could be worth trying a program compiled under Wine...
I could never get it working. Maybe it was just me, but I've never heard of it really working using Wine's libraries.
I've not managed to get it going yet, despite my best efforts. B3D is one of the few reasons I still need to use Windows at all...
Perhaps running under virtualisation is a better solution (I don't have the RAM to find out).
I have 3 gigs of RAM. If I ever install Linux again, I'll let you know if it works at all.
Somehow I think I'm more likely to have my 512MB of RAM evolve into 3GB before you install Linux again, but I thank you for the sentiment. :o)
Can anybody confirm this?
Haven't gotten it working either. You can however run Blitz3D binaries using Cedega. Whether you want to or not is another matter entirely.
No joy here either :(
Although, has anyoe tried it with older versions of b3d?? I seem to remember about a year or so ago i could get something on the screen however slow and there was no Z clearing, but at least it was something. Now it doesnt work at all.
Got PSP 7 & 9 working in wine great though -with some DLL borrowing(its'bout all i use i for) , so i have 1 less reason to boot windows.
B3D stuff and giles are my only other reasons now, other than testing bmax stuff (and playing win only games :)
B3D working under virtual machine has had no joy either as it doesnt seem to emulate DX 3d hardware (at least mine doesnt)
Wine is Not an Emulator. It does not "emulate" anything at all ;-)
I imagine there would be some way to get it working by copying the relevant DX files onto your linux machine. I had PSP running years ago in Wine and also got some DX games running that way, though DX itself, I doubt is a case of just copying some files.
B3D working under virtual machine has had no joy either
He was talking about the virtual machine being an emulator.. which I'm sure you know, is. :o)
LOL! I completely misread that sentence :-)
Yeah you wont get a VM working since I don't know of any that actually emulate using the 3D hardware. The reason being that it introduces incompatibilities between systems with weak/good hardware. Portability!
Saying that, getting it working under Wine shouldn't be difficult, but the last couple of Wine releases, while fixing a whole ton of stuff, also broke a ton of stuff for me, Oh well.
Unable to get it work either, under Ubuntu7.
getting it working under Wine shouldn't be difficult
No, it shouldn't be. It damn well is though! :oP
Last time I tried, what doesn't work is loading any resources from disk (LoadImage(), LoadMesh()...). Writing a simple program displaying a rotating cube was working correctly.
I DO seem to remember having it working about 4 years ago, though I didn't test it in any real capacity. I'm pretty certain i'd have reported here if I got it working fully. :-)
I tested it like 2 weeks ago, with the results exposed above.