I took the mess in Torque's OpenGL2D3D thing, the code itself covers enough GL thing and some basic ARB part, according to the source it should translate between GL 1.4 and DX8, I'm trying to plug it into MiniB3D if that can solve some issues.
As far as I know it's forbidden to use it outside Torque unless there's any written permision tho, the tests may never see the light due to this restriction...
[EDIT]
Don't take it serious, i may just make a thing that never be able to use, if you have interest, do it privately :S
[/EDIT]
As far as I know it's forbidden to use it outside Torque unless there's any written permision tho, the tests may never see the light due to this restriction...
[EDIT]
Don't take it serious, i may just make a thing that never be able to use, if you have interest, do it privately :S
[/EDIT]