Hi!
It's been a long time :)
I have a question for all the games we use, and although is not only blitz3D related, i think someone here could help me.
I want to add license keys for my blitz3d games. I would like to have some library in c++ that checks if a key license is valid (i have no problems making a wrapper).
So, i could make a dll so every time the user inputs a key, i can check if it is correct. Of course the library should have some passphrase that i know and that it is used to check the keys.
At first i thought about pre-creating lots of licences, but i think that a key check would be better.
Any ideas are welcomed, and thanks to all :)
It's been a long time :)
I have a question for all the games we use, and although is not only blitz3D related, i think someone here could help me.
I want to add license keys for my blitz3d games. I would like to have some library in c++ that checks if a key license is valid (i have no problems making a wrapper).
So, i could make a dll so every time the user inputs a key, i can check if it is correct. Of course the library should have some passphrase that i know and that it is used to check the keys.
At first i thought about pre-creating lots of licences, but i think that a key check would be better.
Any ideas are welcomed, and thanks to all :)