I'm looking at a native blitz terrain and noticing that there's a lot of jagged-ness going on at the edges of slopes. Is that the nature of blitz terrains? I tried raising the detail to 4000 with no luck.
Jagged Terrain Edges
Blitz3D Forums/Blitz3D Programming/Jagged Terrain Edges I would recommend using a mesh instead of a blitz terrain man. I never have liked blitz terrains. The LOD is sometimes quite noticable and i find them to be pretty slow...
i usualy make my own terrain Gen function using a mesh. i think i posted a function to make a tiled plane you can use to create terrain.
or,
http://www.blitzbasic.com/codearcs/codearcs.php?code=1609
Load a heightmap and create a mesh terrain from it :o)
http://www.blitzbasic.com/codearcs/codearcs.php?code=1609
Load a heightmap and create a mesh terrain from it :o)
Really nice, it's more detailed than the one i wrote in my app.