Has anyone tried to compile a finished project using the new (ish) b3dsdk and max or c++?
Something like Naked War, or some other pretty full on b3d project would be perfect (not that im asking you to go do it now XD)
I would just be interested to see the speed benifits or any problems encountered.
Something like Naked War, or some other pretty full on b3d project would be perfect (not that im asking you to go do it now XD)
I would just be interested to see the speed benifits or any problems encountered.