Hi,
Is there any QUICK way to detect if mouse lies inside an entity's outline?
Thanks
Is there any QUICK way to detect if mouse lies inside an entity's outline?
Thanks
;Positions an entity in 3D from given 2D coordinates Function PositionEntityFrom2D(usecam,entity,x2d#,y2d#,height#=0,camZoom#=1) gw=GraphicsWidth() gh=GraphicsHeight() x#=-((gw/2)-x2d) y#=(gh/2)-y2d parent=GetParent(entity) EntityParent entity,usecam z#=Abs(EntityZ(entity)) div#=(gw/(2/camzoom))/z x=x/div y=y/div ;z distance determined by a straight line from camera, through xyz coordinates, to height TFormPoint x,y,z,usecam,0 y3d#=height x3d#=TFormedX() z3d#=TFormedZ() EntityParent entity,parent PositionEntity entity,x3d,y3d,z3d End Function