Hi, I am trying to 'tone' down a sphere reflection map on a model. ATM its like a full strength reflection on the model, and I only want it a little bit.
Sphere Map Alpha?
Blitz3D Forums/Blitz3D Beginners Area/Sphere Map Alpha? Try setting the reflection to additive mode, and then use a darker image. (Black image = no reflection, white = full reflect.)
ah...perfect. thanks :)