Isometric engine

BlitzPlus Forums/BlitzPlus Programming/Isometric engine

I'd like to see how I would go about making an isometric tile based game. I've always been fascinated by isometrics but I can never get them to work properly. Could someone be so kind as to post an example for me that can show me how that would work?

Very basic : http://www.abrexxes.huntingsoftware.de/blitz/iso.zip

Testet on bmax (bruZard) and B3D.

more links about iso (thanks to mvBarracuda : http://www.fifengine.de/ )

History: http://trac.bookofhook.com/bookofhook/trac.cgi/wiki/OverviewOfIsometricEngineDevelopment

LinkList Mainpage : http://www-cs-students.stanford.edu/~amitp/gameprog.html

Hexagon : http://www-cs-students.stanford.edu/~amitp/gameprog.html#hex

Thanks, that helps a lot.